Game Designer | Programmer | 3D Modeler | Animator
I am a game development generalist with experience in game design, programming, 3D modeling, animating, and just about everything else involved in the game development process.
I have experience in Unity, Godot, and Blender.
I am currently employed as a .NET Web Developer at the University of Illinois Division of Research Safety and I have a BS in Computer Science from California State University Los Angeles


Find me here
Parry Those Platypi
A simple and small arcade style game I created to familiarize myself with Godot.
The game's assets include a low-poly man carrying a comically large boomerang and a platypus both created by me in Blender
Release Date:
May 2, 2026Engine:
Godot 4.6Long Drive Home
Created for Scream Jam 2025
In this retro horror game inspired by Desert Bus the player drives down a procedurally generated road while the scenery
gets progressively spookier
Release Date:
October 17, 2025Engine:
UnityALIEN UN-VASION
Developed for Lame Jam 54
In the game the player ejects people from their UFO who fall to the ground and destroy buildings with ragdoll physics.
The buildings were made destructible by dividing the building using Blender's cell divide feature to segment them into children
and grandchildren (nodes and cells).
When a game object collides with a node the original mesh of the building is deactivated and the node meshes are activated.
the collided node is then replaced with the child cells to create the shatter effect.
Release Date:
September 1, 2025Engine:
UnityEscape The Blender
Built in Unity to resemble Blender environment.
When the game starts a maze is randomly generated and populated with "Suzanne"s (a monkey head that serves as a blender default
object and unofficial mascot) who will hunt the player using the A* search algorithm.
The objective of the game is to find the donut that spawned at one of the 4 corners of the maze.
Harper (Animation Ready)
This is an animation ready model of an original character named Harper created for use in comics and short animations.
Created in blender 5.1 in August of 2026
Kody
This is a 3D recreation of Kody, an original character by the artist pudgeruffian created in Blender 3.6 in July of 2025
The Astronaut Brothers - Oney Plays Animated
The assets were created and animated in Blender 3.6 and the video was released June 22, 2025.
